eu4 vassal swarm guide


if you just released a bunch of nations from a big enemy) you should start protecting them as soon as possible so they do not get gobbled up by bigger neighbours and cannot attack each other. Dropped it immediately after I embraced it) replaced it with Influence (Must have in this WC), Admin (For Mercs. Besides your exploration plans you can also start conquering already. According to the EU4 wiki, in 1.23, total world development at the earliest start date was 19,210, including uninhabited, colonizable provinces. Just merc up, take a few loans and do the wars yourself. pmpdadypenguinmn. Is there a way around this? Only up to 10 provinces in regions I wasn’t present in order to spawn a new colonial nation and get an additional merchant. … Castile Step-by-Step Guides 1.25 EU4. In the following text I will summarize my experiences with the campaign so others might avoid mistakes I made. Declare on Ainu, conquer their north-eastern province, vassalize the rest. You don’t have to fear independence wars, outside nations to not back your subject’s independence and alliances among them do not increase the liberty desire. It does not really makes sense for to describe the starting strategy since it is described in the video in detail already. A march is a super powerful small country with lots of fort defensiveness and a military that can punch above their weight class. Europa Universalis IV is a grand strategy video game in the Europa Universalis series, developed by Paradox Development Studio and published by Paradox Interactive. Unfavorite. If you do this you can also take Strong Duchies privilege from nobles so you will have an extra relations slot. Also, I realised that when it comes to the age to absolutism, I have no provinces to reduce autonomy from, am I doing something wrong ? Trang chủ; Giới Thiệu; Tin tức; Sản phẩm. I do not see myself as a veteran of this game, thus some of you might see flaws in my strategies. They may ally, rival, and fight other daimyo (particularly with the "Sengoku" casus bellithat gives 25% less aggressive expansion), but not external countries. In such cases it would have helped me alot to expand globaly much earlier in the game. Royal marriages are not imported, and neither are alliances. https://steamcommunity.com/sharedfiles/filedetails/?id=1658876791, https://steamcommunity.com/sharedfiles/filedetails/?id=1658876735, https://steamcommunity.com/sharedfiles/filedetails/?id=1658877062, https://steamcommunity.com/id/Atopo/screenshots/?appid=236850&sort=newestfirst&browsefilter=myfiles&view=imagewall. Nice to hear that it's useful! Additionally, the ability to create claims on any American and African colonial and trade company regions was nice but not strictly necessary. I suggest restarting if that's the issue. In that case you risk losing that territory. Once you are close to 1500 you should consider save-scumming to spawn the Colonialism institution yourself. Venice basically encourages vassal play due to its 20-province limit. France Beginners Guide 1.25 EU4. They also do not need a diplomatic relation slot. Don't ever take the decentralization reforms, it's a badly designed branch that gives less benefit than centralization, it sucks no matter whether you are trying to unify the HRE or simply get obedient vassal swarm. Diplomatic was the second most useful (which I should have taken earlier as well): +2 diplomats, +1 diplomatic relation, +25% improve relations and +2 diplomatic reputation all help increasing the speed of diplomatic vassalizations immensely. -50% unjustified demands is maybe the most important one. Didn't think about doing other achievements on the way though :-). Also I didn't take all Hosokawa land, only Settsu, but I don't know if that matters. E.g. I did notice however that i can find my way around most challenges. Once you reach Europe try to dismantle the HRE as soon as you can. Also the AE and corruption reduction of Espionage are not really useful here (while I would certainly like to have them in a WC when playing a horde). ... make a swarm of Marches and fund them to roll over it's enemies for them. Keep repeating that until Ming is completely destroyed. Especially Prussia was always a good source for nice three-star leaders. This could be replaced e.g. So with admin you can produce a lot of mercs. If you've ever wanted to obtain the three mountains achievement - this is by far the easiest way possible. This also saves on admin points and lets you convert admin points to diplo points. Morocco has been the subject of many changes – including the releasing of multiple subjects – in the 1.28 patch. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews Europa Universalis IV > General Discussions > Topic Details. The same can be achieved by conquering some natives instead of vassalizing all of them. Vassal feeding existed before the art of war dlc, it was just slightly harder. This means that if you keep reloading the same backup save the institution will always spawn in the same city. (replies with just tips are great too). Regarding policies I went for ones that increased my colony growth and income from vassals. The shogun government has the downside that you cannot declare war for subject CBs, not even reconquest-CBs, which means that fabricating claims for subjects does not help you at all. I had that problem once and it was taking to 1468 for them to declare. The only problem I see with this idea group, is that it is hard to fit in your strategy. Bình Chữa Cháy Khí Co2 – Kiểm Định BCA; Bình Chữa Cháy Foam – Dung Dịch Foam; Bình Chữa Cháy Bột -BC – ABC – Kiểm Định BCA I do not have many provinces but my vassals with influence and my trade income give me A LOT of money. I still had two though, a big Bengal and a huge Ottoman empire. Converting by rebels was not an option since there was not much catholic land left for me to conquer. Now, how to actually conquer your enemies? The last time I played vanilla EU4 4 years ago. After becoming Shogun you should push to discover the New World before 1500. 94 ratings. Through the whole game 90% of my army are mercs. In any case, you start allied to Shiba and your single province of Owari can only support a Land Limit of 4. New comments cannot be posted and votes cannot be cast. And the problem with coring distance would also be solved. However, this can be safely ignored in 90% of the cases: If they are anything but separatists (like who gives a f*** about the state of your vassals? 62 votes, 25 comments. However, I cannot second that. pmpdadypenguinmn. I do not see myself as a veteran of this game, thus some of you might see flaws in my strategies. In the early game I recommend the following strategy: While being at war with a nation already create spy networks on their neighbours (your future targets). Because I feel like vassals doesn't only have a use for the different culture provinces, like having provinces which are sort of worthless and takes too much governing capacity, but am I missing something else ? Whatever the exact starting number, it will trend upward over time, as development and colonization contribute more than horde razing detracts. That way you generate no AE and can immediately ally and a bit later vassalize them. Apparently I'm not able to use my subjects claims or even cores to declare war on their behalf like a normal subject. The game generates a new random-seed (which defines the outcome of all events) every time the game is saved but only inside the new save and not your currently running game. All my vassals to the south as well as my ally Bengal got … In my run (currently 1750) I have taken: Exploration (For Colonialism Institution. Trying to threaten war with people I dont plan to attack immidetly as much as I can to force peace treaties but its just too many at this point. The ability to feed a vassal provinces in peace deals, gaining land without using one's own administrative power or becoming overextended. Cripple Ming and eat them slowly. Bình Chữa Cháy Khí Co2 – Kiểm Định BCA; Bình Chữa Cháy Foam – Dung Dịch Foam; Bình Chữa Cháy Bột -BC – ABC – Kiểm Định BCA While you will most likely follow that approach for some time in the pacific and east Asia you will soon experience a much more comfortable way of getting more vassals. It is a strategy game where players can control a nation from the Late Middle Ages through the Early modern period (1444 to 1821 AD), conducting trade, administration, … If you are tight on monarch points and really want this new idea or tech this can help immensely. Neither of these are great, but as you will be following history by rebelling against the Shiba clan, it doesn't really matter. Favorited. AlzaboHD said in his video that you could convert to Catholicism by event, but this does not seem true if you do not form Japan (which you surely do not want) and stay Shogun. One important thing to note is that Daimyos, contrary to normal vassals, can attack each other. Humanist was primary to avoid rebels in regions where I took land for myself, especially in Africa and Europe. Castile Step-by-Step Guides 1.25 EU4. Force everyone to release as many small nations as possible. Afterwards attack one of Mings tributaries to drag it into a war again. The trade in Constantinople and Ragusa will never flow back to Novgorod so conquering the land for yourself isn't particulary helpful. I have a question. Expert Vassal Guide (Updated 10 May 17) By Siu-King** This guide aims to discuss the most important aspect in large scale expansion, ultra blob style, and even in a World Conquest, which people tend to overlook - Vassals. I colonized huge parts of North- and Central America myself while leaving the east coast and South America to the Europeans. Vassals can really be any size as long as they stay loyal. Vassal feeding existed before the art of war dlc, it was just slightly harder. Espionage got better and better with the latest patch but not really for this specific run. It gives it members a -75 penalty to diplomatic vassalization. However, using a vassal swarm you can avoid all those painful problems by just giving the land to someone else to care about it. They have a very strong start in game and once you hit your second national idea, Elan, that gives you 20% moral bonus, your armies are unmatched. I went for the seconds approach and only finished off the last of Ming during the early 18th century because I wanted to focus on other theatres around the world as well but I think both ways are reasonable. 171. by trade to generate more income or administrative to reduce mercenary costs. This is more provinces than was required in prior patches, as France's vassal swarm has been restored, leaving France with fewer starting provinces.